﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Concept
{
    public class GameScene
    {

        public Actor Actor; // hrac        
    }

    public class Actor
    {
        List<Subject> _inventory = new List<Subject>();
        public List<Subject> Inventory { get { return _inventory; } }        
    }

    public class DrawLayer
    {
        public MoveArea MoveArea; // prostor k pohybu
    }

    public class MoveArea
    {
        private List<Rectangle> _shapes = new List<Rectangle>();
    }

    

    public class Subject
    {
        public string Name { get; set; }
    }
}
